Once considered all the specific requirements it’s creation will include the next process:
In this step, all the elements that will compose the game are detailed, such as the script, history, concept art, sound, programming design, etc.
In this step, the tasks necessary for the execution of the video game are identified and distributed among the different components of the developing team.
During the preproduction step, the project is assigned to a small team, to verify the feasibility of the idea and approach the final product.
Here all the tasks specified in the planning phase are carried out, such as coding the program, creating sprites, tiles and 3D models, recording sounds, voices, music, and creating tools to accelerate the development process, among others.
Generally this step is performed in 3 stages:
Physical test, Alpha tests and Beta tests
Once the game reaches its final version (RTM) and it is published, no new errors or possible improvements are ruled out, so all the possible information from the players must be collected to make the appropriate changes and improve the game in all its aspects.
Corrections or improvements reach users in the form of patches or updates, which may sometimes include new features of the game.
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